Difference between revisions of "Obtainable Monsters"

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(Transformation)
(Code Monsters)
Line 758: Line 758:
 
| Color 2  = F77300
 
| Color 2  = F77300
 
| Htg      = Code from game update/patchnotes: [https://store.steampowered.com/news/app/830370/view/2985310815121567833 >Link<]
 
| Htg      = Code from game update/patchnotes: [https://store.steampowered.com/news/app/830370/view/2985310815121567833 >Link<]
 +
}}{{Ea crownie
 +
| Number  = 125
 +
| Crownie  = Apath
 +
| Type    = Unstable
 +
| Color 1  = 9EEB70
 +
| Color 2  = 2CAD7C
 +
| Htg      = Code from game update/patchnotes: [https://store.steampowered.com/news/app/830370/view/2981933839791085335 >Link<]
 
}}{{Ea crownie
 
}}{{Ea crownie
 
| Number  = 132
 
| Number  = 132

Revision as of 00:34, 4 October 2021

A list of monsters available in Early Access, and how they are tamed/obtained.

Starter Monsters

In the Wild

Wild Hybrids

Wild Egg and Random Trades

Monsters that appear in the other lists can be found in eggs and trades as well.

Scripted Trades, Gifts, and Quests

Code Monsters

For a full list of available code monsters see: Code Monsters

Boss Monsters

Transformation

Special

No Longer Available

These monsters were, at one point, available to find in game through eggs and tamer trades, but have since been removed from the pool because they were not meant to be there. They are listed here because you may see players around that have them.